Difference between revisions of "Talk:Relay Geohash"

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imported>The ru
imported>Benjw
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'''Oppose''' - Agree with Ekorren. Geohashing is about getting people to hashpoints, not devices. [[User:The ru|The ru]] 06:47, 20 August 2012 (EDT)
 
'''Oppose''' - Agree with Ekorren. Geohashing is about getting people to hashpoints, not devices. [[User:The ru|The ru]] 06:47, 20 August 2012 (EDT)
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'''Oppose''' - partly because I oppose in principle any 'achievement' which ''requires'' only one person in a group to reach the hashpoint itself, and partly because it involves too much forward planning, which isn't very consistent with the idea of a 'spontaneous adventure generator'. — <span style="text-shadow:grey 0.2em 0.2em 0.1em; class=texhtml">[[User:Benjw|Benjw]]</span>&nbsp; <sub>{[[User talk:Benjw|talk]]}</sub> 07:01, 20 August 2012 (EDT)

Latest revision as of 11:01, 20 August 2012

Oppose - actually implementing this is not difficult, but feels very set-up. -- relet 02:43, 11 April 2012 (EDT)

Oppose - I think all potential participants should just visit the hash as a group instead of relaying the GPS and not visiting the point ;-) If they wouldn't go anyway, it means that either a basically unrelated step is added before the actual expedition (which is done by the last holder and noone else in that case) or it just comes down to borrowing a GPS. Which isn't even really needed to reach the spot. --Ekorren 13:00, 11 April 2012 (EDT)

Oppose - Agree with Ekorren. Geohashing is about getting people to hashpoints, not devices. The ru 06:47, 20 August 2012 (EDT)

Oppose - partly because I oppose in principle any 'achievement' which requires only one person in a group to reach the hashpoint itself, and partly because it involves too much forward planning, which isn't very consistent with the idea of a 'spontaneous adventure generator'. — Benjw  {talk} 07:01, 20 August 2012 (EDT)