Why go geohashing

From Geohashing
Revision as of 10:17, 22 December 2015 by imported>Sourcerer (special days)

Please add new headings and reasons or extend the ones already in this A to Z. This is to prove we are not insane (maybe) ...

The list is somewhat alphabetically sorted by heading and bullet point.

Adventure

  • Fall down a rabbit hole but fail to find a bottle labeled "drink me".
  • Get disoriented on foot, at midnight in extremely thick fog away from any visible landmark.

Astronomy

  • See meteor trails.

Celebrate special days

Epic fail

  • Report on your epic failure and give everyone a good laugh - or perhaps get some sympathy.

Get scared

  • Visit a graveyard as the bells toll midnight.

Hunter gatherer

  • Find and eat wild food, blackberries, mushrooms.

International

  • Go hashing in France, Cyprus, Tenerife, mainland Spain, Scotland and Wales - because you were there.

Learn new things

  • After reading expedition reports from unfamiliar places you have to search the web to learn new things. For example what's sarsaparilla? A boring expedition for the geohasher could be fascinating for someone on the other side of the world. National stereotypes can be debunked or sometimes comically reinforced.

Party time

  • Do a double hash spanning the midnight of Christmas eve and Christmas day - fail to spot Santa, see red deer instead.
  • Do a double hash spanning the midnight of new year's eve and new years day. Watch the candle powered hot air balloons.

Set world records

Have your name in the records FOREVER!

  • Be the first to reach a hash in a Graticule no one has ever been to before.
  • Go Higher, Further (N, S, E, W) or Stronger (hottest, coldest).
  • Visit more hashpoints than anyone else in a day, a month, a year or since time began.

Science

Social

  • Meet another geohasher (and get biscuits).
  • Read expedition reports from other geohashers who have done even cooler things.

Take your clothes off

  • Strip off to ford a creek.
  • Wade out to sea in underpants.

Weather

  • Get cold, wet, wind-swept, sun-burned and exfoliated by wind-blown sand (not all on one day).

Weirdness

  • Find a hash-circle of trodden down vegetation at the hashpoint, even when you know you are the first to arrive because it's midnight.
  • Visit so many hashpoints that you start accidentally re-visiting while aiming for new points.

Wildlife

  • Spot a badger, deer, glow worm, hare, hedgehog, owl, rabbit, seal.