Difference between revisions of "Talk:Two to the N achievement"

From Geohashing
imported>Mystrsyko
(Support!)
imported>Danatar
(support)
Line 8: Line 8:
  
 
I '''support''' being able to "level up" in real life like you would in a video game! [[User:Mystrsyko|Mystrsyko]] ([[User talk:Mystrsyko|talk]]) 11:23, 28 May 2015 (EDT)
 
I '''support''' being able to "level up" in real life like you would in a video game! [[User:Mystrsyko|Mystrsyko]] ([[User talk:Mystrsyko|talk]]) 11:23, 28 May 2015 (EDT)
 +
 +
I '''support''' this achievement, and also the distinction expeditions vs reached. - [[User:Danatar|Danatar]]<sup>7</sup>  08:52, 30 May 2015 (EDT)

Revision as of 12:52, 30 May 2015

+1 -- Jevanyn (talk) 13:50, 26 May 2015 (EDT)

Not too shabby; could be a fun way to celebrate 256 - approve --Thomcat (talk) 08:46, 27 May 2015 (EDT)

approve I really like it (almost level 6, yay)! But what about planned, but not (really) attempted expeditions? Counting: Actual expeditions? -- RecentlyChanged (talk) 12:16, 27 May 2015 (EDT)

  • I've read the description again, you already thought about the expedtion planning/actual expedition/reached thing. I would like counting the actual expeditions more, but I see the point in counting reached ones too. Can we distinguish them somehow? --- RecentlyChanged (talk)
I think we should stick to the system already in use on pages like Most active graticules. I check out every potential expedition and recording these would get silly. Once I step out of my home, that's an expedition which can be counted. And it's a bonus if the coordinates are reached, counted separately. We'll need a global version of the ribbon too. --Sourcerer (talk) 03:49, 28 May 2015 (EDT)

I support being able to "level up" in real life like you would in a video game! Mystrsyko (talk) 11:23, 28 May 2015 (EDT)

I support this achievement, and also the distinction expeditions vs reached. - Danatar7 08:52, 30 May 2015 (EDT)